A photo-realistic prop set emphasizing aged metals, weathered leather, and surface imperfections to convey realism and history. Modeled in Maya, sculpted in ZBrush, and textured in Substance Painter for cinematic-quality detail.


Sword close-up, front angle.
sword
Interactive Sketchfab model of the battle-worn sword.





Shield hero render showing surface detailing.
shield



A photo-realistic prop set emphasizing aged metals, weathered leather, and surface imperfections to convey realism and history.
Every surface tells a story — from the chipped blade edge to the leather-wrapped grip showing years of use. The goal was cinematic-quality detail at every angle.
Whether you're looking to collaborate on a new project, discuss a freelance opportunity, or just talk about 3D art and design — feel free to reach out.